🚀 Live: The Flutter-based Public Beta is now available. Try it now →
HTML to APK in Minutes

Professional HTML to Mobile App
Converter.

Instant online builder for APK and IPA (Android & iOS). Upload your ZIP, configure your native features, and get a compiled app in minutes. The easiest way to turn your web projects (HTML, CSS, JS) into production-ready mobile apps.

Build Console Preview v1.0
📦

Drop your app ZIP here

Works with any HTML, CSS, and JS app

Free Tier: 3 builds remaining today

BUILD SERVICES

Choose Your Build Service

Beta Sandbox

Ending June 2026

Everything in Beta Live, completely free. Full build capabilities with all features. Less stable and available only until end of June 2026.

Go to Sandbox →
HOW IT WORKS

HTML to Mobile App in 3 Simple Steps

Our streamlined process gets any web-based app or game into the hands of millions — no Android Studio or Xcode required.

Upload

1. Upload Your Build

Upload your build folder and we'll handle the native wrapper magic for you.

Configure

2. Configure & Build

Works with any HTML, CSS, and JS app. Simply configure your native features and trigger a build.

Coming Soon Apple
Android

3. Get Your App

Get your compiled app binary ready for installation or publishing to app stores.

PRICING

Simple, Transparent Pricing

Early access pricing during Public Beta. Only Free and Starter tiers currently available.

~17%

Free

$0 /mo

Forever free

  • 3 Builds / Day
  • 10 MB Size Limit
  • Signed & Unsigned APK (.apk)
  • Core Plugins + Vibration
  • Watermark Included
Start for Free

Developer

$19 /mo

Billed monthly

  • 30 Builds / Day
  • 100 MB Size Limit
  • All Android Builds
  • iOS (Coming Soon)
  • All Plugins Access
  • Basic Encryption (Coming Soon)
Get Developer
Coming Soon

Pro

$49 /mo

Billed monthly

  • 100 Builds / Day
  • 250 MB Size Limit
  • Limited Priority Support
  • Advanced Encryption (all assets)

* All prices are exclusive of VAT

70% OFF • Beta Offer

🎉 Developer Plan: Just $57/year

While html2app is in beta, lock in the Developer plan for just $57 per year (normally $192/year). Apply the coupon code during checkout.

USD Coupon USD57
EUR Coupon EUR57

Apply at checkout on app.html2app.dev/subscriptions for yearly subscriptions.

ABOUT HTML2APP

The Story Behind
html2app

I started learning JavaScript back in 2016, following countless Phaser.js tutorials and building little games for fun. Along the way, I stumbled upon Intel XDK, PhoneGap Build, and Cocoon.io—all incredibly useful services for wrapping HTML5 games into native apps.

But Cocoon.io was my favorite. There was something magical about it: ZIP your game, tweak a few settings, hit build, and suddenly your creation was running on your phone. No Xcode. No Android Studio. Just pure, effortless game development.

When Ludei shut down the service in 2019, it felt like losing a good friend. Suddenly, getting your HTML5 game onto the App Store meant wrestling with Capacitor configs, hunting for compatible plugins, and—if you wanted iOS builds—buying a Mac. The magic was gone, and I missed it more than I expected.

I built html2app to bring that feeling back—not just as a tool, but as a tribute to that golden era when building games with Phaser and shipping them to mobile felt genuinely fun.

From May 2022 through the end of 2025, html2app was completely free and built on Capacitor, offering basic build features at no cost. As demand grew and the platform evolved to Flutter, the infrastructure costs grew with it. Today, basic features start at $3/month to cover the server power needed to keep builds fast and reliable for everyone.

The Developer Plan ($19/month) isn't an upgrade to the old platform—it's a completely different experience. The original html2app.dev had almost no plugin support. Today's Developer tier comes with a full plugin ecosystem, advanced features, and a level of customization the old service never offered. If you're looking for that original feel with better reliability, the $3 Starter tier is for you. But if you want the full power of modern app development with plugins and advanced capabilities, Developer is where the magic is. Right now, during beta, you can lock in the Developer plan for just $57/year—that's a 70% discount.

html2app is still in beta, and many features are yet to come. I'd love for you to join me on this journey as we work together to make building and publishing HTML5 games (and apps!) pleasant again.

If you share those nostalgic feelings about the Phaser + Cocoon.io days, welcome home. Let's make shipping HTML5 games to mobile fun again.

NO STRINGS ATTACHED

You Own Your App

We believe you should never be trapped by your tools. Since html2app.dev uses standard web technology, your code is always portable, 100% yours, and works the same whether you build locally or with our cloud service.

Our recommendation: Don't let complexity slow you down. Get your app in the store today. If your project grows and your team needs a hyper-specific plugin or deeper flexibility, you can easily move to a custom Capacitor setup—your code stays the same. And if you ever want the convenience of cloud builds again, just bring that same code back. No lock-in, no migration headaches. You're free to switch between html2app and your own setup whenever it makes sense.

ROADMAP & TRANSPARENCY

What's Coming Next

We're actively developing new features and improvements. Here's what we're building and our honest thinking about the roadmap.

Apple

iOS Support

High Priority

Building iOS apps from HTML5 projects is a top priority. It requires dedicated Apple hardware, signing workflows, and ongoing maintenance for every iOS release.

Long-term Goal
Plugins

Plugins

High Priority

In-App Purchases, Game Services, Ad Monetization, Social Sharing, Local Notifications, and more. The plugin ecosystem is actively expanding.

Actively Expanding

You buy what exists today. When you subscribe to html2app, you're purchasing access to the features that are live right now, as they are. We don't sell future features. This means you get stable, working builds today — not promises about tomorrow.

Plugins. Several native plugins are on the roadmap: In-App Purchases (Apple & Google Play billing), Game Services (Game Center and Play Games for leaderboards and achievements), Ad Monetization (AdMob and rewarded videos), Social Sharing (native share sheets), and Local Notifications (scheduled push reminders). These are all marked "Coming Soon" on the landing page and in the dashboard.

iOS support. Building iOS apps from HTML5 projects is something we'd genuinely like to offer. iOS support is inherently more complex and expensive to implement than Android — it requires dedicated hardware infrastructure, separate signing workflows, Apple Developer account requirements, and ongoing maintenance for every iOS release. We're exploring it seriously as a long-term goal. Timelines are uncertain, and we stay honest about what's possible as the ecosystem evolves.

Platform stability. This is always our first priority. Before shipping new features, we focus on making sure existing builds are reliable, errors are handled gracefully, and the platform stays compatible with the latest Android and iOS releases. Stability work is ongoing and never really "done". The mobile ecosystem moves fast — if something breaks due to upstream changes in Apple's toolchain, Google Play policies, or the Flutter SDK, we'll do our best to fix it. We can't guarantee continuity in every scenario, but we'll be upfront about what's working and what's broken.

What "Coming Soon" means. Features marked "Coming Soon" are in active development. We're transparent about the roadmap so you know where we're investing. They are not included in your current subscription, and we don't make promises about delivery dates — but we do commit to keeping you posted on progress.

That's the deal: stable builds today, honest roadmap, and transparency about what's possible.

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Free tier includes 3 builds per day